Latest StarWarsMMO Threads
Latest StarWarsMMO News
TonyMoreno |
2012-01-28 07:27 |
General Discussion -> Upcoming Patch + Scheduled Maintenance: January 31st, 2012 01/28 7:25 AM : The servers are now available! Thank you for your patience. |
TonyMoreno |
2012-01-28 05:56 |
General Discussion -> Upcoming Patch + Scheduled Maintenance: January 31st, 2012 UPDATE 5:45 AM CST: Today's server maintenance has been extended. At this time, we do not have an estimate for the end of the maintenance. Thank you for your patience. |
JovethGonzalez | |
2012-01-27 22:15 | |
Customer Service -> Horrid FPS Quote:
Thank you |
CourtneyWoods |
2012-01-27 17:10 |
General Discussion -> Upcoming Patch + Scheduled Maintenance: January 31st, 2012 Hi everyone! Our upcoming maintenance for January 28th will begin from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) until 6AM CST (4AM PST/7AM EST/12PM GMT/1PM CET). All game servers will be offline during this period. This maintenance is expected to take no more than four hours, but could be extended. There will be in-game notifications that the servers will be going down before maintenance begins. In addition to this, we wanted to let you know that we will be performing scheduled maintenance for eight hours on January 31st, 2012 from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) until 10AM CST (8AM PST/11AM EST/4PM GMT/5PM CET). All game servers and swtor.com will be offline during this period. This maintenance is expected to take no more than eight hours, but could be extended. For our new players, this weekly maintenance is done in order to make general improvements and to check performance of the game so that we can continue to provide a consistent, quality experience. Quite often (but not always) after a maintenance period there will a patch to download. After the maintenance, please login via the launcher to download the latest patch. If your launcher was open during the maintenance, you must close and reopen it for a fresh login. Scheduled Maintenance Date: Tuesday, January 31st, 2012 Time: 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) until 10AM CST (8AM PST/11AM EST/4PM GMT/5PM CET) All game servers and swtor.com will be offline during this period. This maintenance is expected to take no more than eight hours. Thank you for your patience as we maintain service for Star Wars™: The Old Republic™. |
JovethGonzalez | |
2012-01-27 16:21 | |
General Discussion -> Why oh why can I hurt other players if I am not PvP flagged?
Apologies for the delay, but I was waiting to make sure that it was on internal radar and being worked on before I posted. ![]() Quote:
|
JovethGonzalez |
2012-01-27 16:18 |
General Discussion -> Why oh why can I hurt other players if I am not PvP flagged? Hi everyone, I wanted to let you all know that the development team is aware of this issue and is currently investigating different solutions for it. Your feedback is important and we want everyone to be able to have an enjoyable experience. We'll definitely keep you posted with the latest information on this. Thank you |
AllisonBerryman |
2012-01-27 16:07 |
Customer Service -> Accident looting and bad customer service from Bioware Everyone thanks for your patience while we looked into this issue. Were going to be getting in touch with Fierze directly about his report. In the future, please do report incidents of accidental looting to us via the In-Game Customer Service Portal and we will assist you if we are able, specifically regarding loot for Operations and Hard Mode Flashpoints due to the difficult nature of these encounters. If you looted something accidentally, please contact us. Please also bear in mind that we get a large number of requests of this nature, and as such we ask for your patience when you submit a request. |
JamesBaldwin | |
2012-01-26 22:01 | |
Customer Service -> Information Request: Network Latency Issues Quote:
While high network latency can negatively impact your play experience, a high in game latency measure is not necessarily indicative of a network issue. |
JovethGonzalez |
2012-01-26 20:28 |
Customer Service -> Horrid FPS Hi folks, I apologize for the delay in updates on this issue, but as I mentioned before, we needed time to gather data and put all of our information together in one digestible format. We just finished editing a document that we hope to be able to publish as a forum post here in the CS forums as early as tomorrow. I can tell you that it's going to be a guide on optimization performance (which includes FPS) for your PCs. Thank you all for sharing your experiences here and for your patience as we work to continually improve your gaming experience. |
JovethGonzalez |
2012-01-26 20:07 |
Customer Service -> Update and Information Request: Error Code 9000 Thanks to those of you that volunteered for us to contact you by phone! Jennifer and her team received a lot of good data that they are currently going through in order to get to the bottom of this issue. Thank you all for your patience in this matter, and for supporting us as we investigate. |
JovethGonzalez | |
2012-01-26 20:06 | |
Customer Service -> System Locks Up Quote:
|
JamesBaldwin | |
2012-01-26 17:59 | |
Customer Service -> Information Request: Network Latency Issues Quote:
A tool that does this for you, but without all the hassle is WinMTR (available on sourceforge.net). |
JamesBaldwin | |
2012-01-26 17:52 | |
Customer Service -> Information Request: Network Latency Issues Quote:
For everyone else whose posted so far, thanks! Make sure to post both a normal (if available) and problem traceroute. I've started doing some checking into some of the routes for issues but will need more data points from more players (hopefully following a similar route) to firmly identify the issue. A few of you are showing latency just due to the sheer distance to the server you're playing on. EU players on a West Coast server are rarely going to see latency less than 150ms (and I'm probably being generous with that RTT as it is). I don't suggest playing on a different server and the game should be playable at those ping times (the Aussies playing on the West Coast servers have similar ping times) however you are opening yourself to be impacted by a larger number of variables. I highly suggest, if possible (and I know it always isn't, looking at you Oz), that you try not to cross an ocean to hit a server. |
JovethGonzalez | |
2012-01-26 17:40 | |
Customer Service -> Manual Patching - BioWare, Listen to your customers Quote:
|
JovethGonzalez | |
2012-01-26 17:38 | |
Customer Service -> Manual Patching - BioWare, Listen to your customers Quote:
|
JovethGonzalez |
2012-01-26 17:20 |
Customer Service -> Manual Patching - BioWare, Listen to your customers Hi everyone, I just wanted to let you all know that yes, we do have a whole team working on the launcher, as Stephen mentioned on Twitter. We actually are investigating different possibilities for allowing you to manually patch and we are working on providing the most beneficial solution. We take this feedback very seriously, and we will update you when we have more information. Rest assured that we are working diligently to resolve this. Thank you |
RandyBegel | |
2012-01-26 16:32 | |
Bounty Hunter -> Mako, Torian, and too much affection for the former. Quote:
The circumstance you were told about doesn't happen based on having certain levels of affection with one companion or another. It only happens if you are not yet in a romance and even then, you have the ultimate choice over encouraging the situation or saying "no, mine!" Hope that takes a load off your mind.
|
JovethGonzalez |
2012-01-26 16:19 |
Customer Service -> System Locks Up Hi folks, please see my reply for the other thread that we unstickied. Bottom line: There is no conspiracy. We simply received enough data for an analysis. We are definitely aware of these issues and please continue to submit your data in this thread. We'll keep everyone updated as soon as we have more information. Thank you for your help! |
AllisonBerryman |
2012-01-26 14:51 |
Customer Service -> Accident looting and bad customer service from Bioware Hello Fierze (and others)! Thank you for posting about your concern. We're looking into this report of accidental looting, and will provide more information on this issue as soon as we're able. Thank you for your patience as we investigate. |
DavidBass |
2012-01-26 14:10 |
General Discussion -> No "Founder" Status? Hi Crash, You are still in the first 30 days of your account, so you have not yet been charged for a subscription. Once you are charged for your next 30 days, within a week you'll receive an email letting you know that your Founder's medal is waiting for you. Hope that helps! |
CameronWinston |
2012-01-26 13:45 |
Marauder -> Huge bug with Ataru Form Hello everyone - Thanks to you, we have identified the issue causing this problem and are currently working on a fix. We'll roll out the fix in a future content patch - watch the Public Test Server for an update. Thanks for your feedback! - Cameron |
JovethGonzalez |
2012-01-26 10:51 |
Customer Service -> Update and Information Request: Error Code 9000 Hi folks! Thanks so much for your cooperation in this. If you can repeatedly get error code 9000, we'd like to schedule a phone call with you in order to troubleshoot this issue within the next few hours. Please send me a PM if you are repeatedly getting error code 9000 and will be available to assist us via phone within the next few hours by logging into the game. |
GeorgZoeller |
2012-01-26 10:19 |
Flashpoints, Operations, and Heroic Missions -> Rakata weapons still useless in 1.1 Hi, This issue will be fixed in an upcoming patch. (Not 1.1.1) Items already acquired by players will be upgraded automatically to the fixed versions when that happens. |
AmberGreen |
2012-01-25 19:52 |
Public Test Server -> Public Test Server Downtime - 1/25 The Public Test Server is available and ready for play, and the 1.1.1 Public Test Server Patch Notes have been updated to reflect the recent patch. Thank you for helping to test Star Wars: The Old Republic! |
AmberGreen |
2012-01-25 19:32 |
Public Test Server -> 1.1.1 Patch Notes [UPDATED 1/25] The following notes were added with the patch on January 25th: Flashpoints and Operations
Missions and NPCs
|
GeorgZoeller | |
2012-01-25 19:08 | |
General Discussion -> Delays are gone! Quote:
The speeder issue is a separate problem (the cast bar is client anticipated and therefore not reflecting the state of the server) that will be handled as a separate fix in the near future. |
JamesBaldwin |
2012-01-25 18:44 |
Customer Service -> Information Request: Network Latency Issues My name is James Baldwin, and I am a network engineer here at BioWare. We are continuing to look into reports regarding ongoing latency and lag issues within the game. While not all in-game lag issues are caused by network latency, we have experienced several network events in the past weeks which have negatively impacted play experience for some. We are continuing to work with our vendors to investigate ongoing issues as well as identifying end user ISPs who may be experiencing high latency or packet loss. To help us more quickly identify these issues I am beginning this thread to better organize our network latency investigation. If you believe you are experiencing issues due to network latency, please provide the following in this thread:
If you have output from another tool, e.g. winmtr, feel free to include this after you have included output from Microsoft's tracert. Getting your traceroute output You can access traceroute through a Command Prompt. Click the Start Menu and type "cmd" or "command". When the shell opens and you are presented a prompt, type one of the following: If you play on an East Coast server: tracert 159.153.92.28 If you play on a West Coast server: tracert 159.153.68.252 If you play on a European server: tracert 159.153.72.252 When providing the traceroute output, if you are worried about providing information regarding your public IP address, remove any lines up to and include your public IP by replacing them with ***. Please note: if you are experiencing less than 70ms of network latency and 0% packet loss, you are most likely not experiencing network-induced lag in the game. Here's what we're looking for as an example: Time of day: 9PM-10PM Pacific Code: Tracing route to 159.153.92.28 over a maximum of 30 hops 1 1 ms 1 ms 1 ms *** 2 1 ms 1 ms 1 ms aus-brdr-01.twtelecom.net [207.114.255.13] 3 68 ms 39 ms 40 ms ash1-pr1-xe-0-3-0-0.us.twtelecom.net [66.192.240.218] 4 42 ms 42 ms 42 ms 64.125.199.186.t00673-01.above.net [64.125.199.186] 5 42 ms 43 ms 42 ms 159.153.92.28Trace complete. |
AmberGreen |
2012-01-25 18:27 |
Public Test Server -> Public Test Server Downtime - 1/25 **UPDATE 7:55PM CST: The Public Test Server is available and ready for play, and the 1.1.1 Public Test Server Patch Notes have been updated to reflect the recent patch. Thank you for helping to test Star Wars™: The Old Republic™!** Please be advised that the Public Test Server will be unavailable at 6:30PM CST (4:30PM PST/ 7:30PM CST/ 12:30AM GMT/ 1:30AM CET) as we deploy a new patch. We expect the server to be available again at 8:30PM CST (6:30PM PST/ 9:30PM CST/ 2:30AM GMT/ 3:30AM CET). Please watch this thread for updates as they become available. Thank you for your patience! |
JovethGonzalez |
2012-01-25 17:51 |
Customer Service -> PC consistently or even periodically resets itself during SWTOR Hi folks, I wanted to clear up a few wild conspiracy theories here. To be clear: we unstickied this thread (and kept others) in an effort to organize the front page of the CS forums. We had originally requested the data for analysis (this thread used to be called Information Request: PC consistently....) and received a lot of data from you folks. We currently have enough data to analyze, but feel free to continue to post your information here, as our developers are continuing to monitor this thread. We will update as soon as we have any new information for you folks. Thank you, |
AllisonBerryman |
2012-01-25 16:01 |
General Discussion -> Major lag spikes Hello everyone, thank you for your reports. We are investigating them and will provide updates as they become available. |
CameronWinston |
2012-01-25 13:54 |
Marauder -> Huge bug with Ataru Form Hey guys - Thanks for this feedback. We will investigate this issue. -Cameron |
JovethGonzalez |
2012-01-25 13:46 |
Customer Service -> [1.1.0b] Lots of disconnects and sound disappearing after 1.1.0b + jumpy latency Hi folks, We're very sorry to hear about the issues that you are currently experiencing. However, thanks to your posts, we are now aware of them and we are actively working on a solution. We will keep you posted as soon as we have an update for you. Thank you for your patience! |
GeorgZoeller | |
2012-01-24 18:24 | |
General Discussion -> Delays are gone! Quote:
|
GeorgZoeller | |
2012-01-24 17:09 | |
General Discussion -> Can we have workbench on out ships? Quote:
Okay, maybe not just that. Maybe we have plans for those benches... |
GeorgZoeller |
2012-01-24 13:38 |
General Discussion -> Delays are gone! As you guys have noticed (and probably read in the patch notes), one major part of our series of ability delay improvements was patched onto the live servers with the maintenance last night (patch 1.1.0b). We decided that the improvements seen with this fix were significant enough for us to roll this patch out as quickly as possible instead of waiting for the next scheduled patch. Your feedback from the servers so far indicates that this change has had dramatic, positive impact on combat gameplay. That said, we're not done improving combat responsiveness!
Regards Georg |
JovethGonzalez |
2012-01-24 12:46 |
Customer Service -> Intermittent Flickering Since Patch Hey folks! This issue should have been resolved with the latest patch: Miscellaneous Bug Fixes
Please let us know if you are still experiencing this issue in this thread. |
GeorgZoeller | |
2012-01-24 11:13 | |
General Discussion -> Ability Delay -- Character Responsiveness (This will make or break SW:TOR) Quote:
|
GeorgZoeller |
2012-01-24 10:40 |
General Discussion -> Concerns about legacy We believe that our Legacy System design strikes a great balance between players that like to play multiple characters and players that rather focus on one main character in endgame. We know you're anxious to hear more, and don't worry, we'll talk about it in the future before patch 1.2 goes live. |
JovethGonzalez |
2012-01-23 12:02 |
Customer Service -> Update and Information Request: Error Code 9000 Hi everyone! We requested another round of logs from folks and many thanks to those of you that provided them. Our investigation of this issue is well underway and we'd like to ask that, for those of you still experiencing this issue, please see if it persists when you play on the public test server and let us know here in this thread. Thank you! |
GeorgZoeller | |
2012-01-22 14:36 | |
General Discussion -> Update on Ability Delay from Georg Quote:
The game requires a multi core processor. Star Wars: The Old Republic is a CPU intensive game. The problem I described in the blog can happen on all processor configuration (and has nothing to do with the number of cores in your machine), but the effect may be significantly noticeable if you have only two cores. |
GeorgZoeller |
2012-01-21 23:46 |
General Discussion -> Can we have workbench on out ships? CTRL-right-clicking an item in your inventory has the same functionality as a workbench, anywhere you may be! |
GeorgZoeller |
2012-01-21 23:45 |
General Discussion -> C2N2 Weapons Dear Sir, I am writing to you in response to your complaint about our product, the C2-N2 droid. We regret that you are experiencing difficulties with this award winning, state of the art household droid. Sadly, we have to inform you, that the C2-N2 droid, and its Imperial counterpart, the 2V-R8 autonomous ship maintenance unit, are not rated for combat at this time. Several regrettable incidents, including the loss of a full squad of SIS operatives (apparently triggered by a malfunctioning speech unit voicing its congratulations to the undercover team during a deep cover infiltration mission), have lead the Republic Technical Support Corps to revoke the combat certification from these units and forced us to replace the 'advanced weapon and martial training ROM' from the programming of the unit. These facts have been clearly disclosed to customers at time of sale, as well as in the programmatic introductory conversation program voiced upon owner transfer. For this reason, we cannot take responsibility for your problems. We are however pleased to announce that future updates to the unit's artificial intelligence core will dramatically increase the efficiency of it's emergency medical protocol features - and add some other, more questionable features. The C2 Droid Corporation is also pleased to announce that we have started investigations into a new line of droid casings and cores, aimed at improving the efficiency of the unit's assembly and construction features. No official release date for this line of top end equipment has been determined at this point. We thank you for your interest in our product. The Management C2-N2 - The only thing that crits is his voice in your earchannel! |
GeorgZoeller | |
2012-01-21 23:35 | |
General Discussion -> Update on Ability Delay from Georg Quote:
|
EricMusco |
2012-01-21 18:41 |
General Discussion -> [Server Status] Server Unavailable: The Exile Crystal We are currently investigating issues that have caused The Exile Crystal server to become unavailable. No current ETA. *Update* 7:15pm CST - We have identified the issue and we are working to restore the server as soon as possible. Thank you for your patience! *Update* 7:50pm CST - ETA of approximately 30 minutes until the server is once again live. *Update* 8pm CST - The Exile Crystal server is once again available. Thank you for your patience! |
AllisonBerryman |
2012-01-21 15:44 |
Customer Service -> Account Subscription Thank you all for your patience. This issue has been resolved for many individuals, but we will continue to investigate any potential causes and will update when new information becomes available. |
AllisonBerryman |
2012-01-21 13:51 |
Customer Service -> Account Subscription Hi everyone - we are currently investigating your reports and will work to resolve any issues as quickly as possible for those who continue to experience a problem. Thank you for your patience! |
AmberGreen |
2012-01-20 19:21 |
Public Test Server -> [Notice] Public Test Server Patch Downtime 1/20 The Public Test Server Forum is now available. We encourage you to help us test the 1.1.1 content that is now live! Please report your bugs in this forum. Thank you for helping to improve Star Wars: The Old Republic by participating on the Public Test Server. |
AmberGreen |
2012-01-20 19:10 |
Public Test Server -> 1.1.1 Patch Notes [UPDATED 1/25]
Star Wars: The Old Republic - 1.1.1 Patch Notes Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers. Classes and Combat
Flashpoints and Operations
Items
Missions and NPCs
PvP
Space Combat
UI
Miscellaneous Bug Fixes
|
GeorgZoeller |
2012-01-20 18:18 |
General Discussion -> Did they screw up something and make the FPS lower? Hey, Please check if anti aliasing is enabled in your graphics settings. It's a new feature with the last patch. |
AmberGreen |
2012-01-20 18:04 |
Public Test Server -> [Notice] Public Test Server Patch Downtime 1/20 UPDATE: The Public Test Server Forum is now available. We encourage you to help us test the 1.1.1 content that is now live! Please report your bugs in this forum. Thank you for helping to improve Star Wars™: The Old Republic™ by participating on the Public Test Server. Please be advised that the Public Test Server will be unavailable at 6:15PM CST (4:15PM PST/ 7:15PM CST/ 12:15AM GMT/ 1:15AM CET) as we deploy a new patch. We expect the server to be available again at 8PM CST (6PM PST/ 9PM CST/ 2AM GMT/ 3AM CET). Please watch this thread for updates as they become available. Thank you for your patience! |
CourtneyWoods |
2012-01-20 17:59 |
General Discussion -> Community Blog: Ilum PvP issues Hello everyone! We've posted a new blog from Jeff Hickman that talks more about this week's PvP issues on Ilum. Click here to read the blog! |
GeorgZoeller | |
2012-01-20 16:45 | |
General Discussion -> Update on Ability Delay from Georg Quote:
As discussed in the past, 'Ability Delay' is a broad term for number of griefances and bugs seen. We have started about 100 different investigations into feedback items gathered from the relevant threads. Some of the issues we found under the heading 'ability delay' affect people uniformly. A good number of them however require specific combinations of settings (e.g. miniqueue length), processor hardware, hard drive type, server or client load, number of people in your vicinity or even a specific character class to manifest at varying magnitude. Playstyle (clicker vs. keyboarder) also factors in. On top of that, people also have different tolerances. For that reason, it is perfectly valid for some people to say that they have not seen an issue with ability responsiveness at all while others can validly say it is happening all the time. That said, what matters is that we fix it. Even if two thirds of our players claimed it doesn't happen, we still fix it. Serious problems don't require a majority vote to get addressed. -- Georg |
GeorgZoeller | |
2012-01-20 16:24 | |
General Discussion -> Update on Ability Delay from Georg Quote:
Please note that we are very deliberate and careful when using the words 'soon' or 'very soon'. We don't use them lightly. |
GeorgZoeller | |
2012-01-20 16:17 | |
General Discussion -> Update on Ability Delay from Georg Quote:
|
GeorgZoeller | |
2012-01-20 16:15 | |
General Discussion -> Update on Ability Delay from Georg Quote:
Please understand if I'm not going to discuss more individual ability concerns in this thread to avoid derailing the topic at this point. Since I see some demaind for it, I will see if I can get you guys an update on individual ability animation concerns (both balance and gameplay) in the future. You should see a number of non animation concerns with faction ability fixed in an upcoming patch on PTS. -- Georg |
GeorgZoeller | |
2012-01-20 16:01 | |
General Discussion -> Update on Ability Delay from Georg Quote:
Work on other items continues and that includes us looking at a number of animation related feedback items and reported issues, ranging from faction balance concerns to responsiveness improvements. Please understand that I won't discuss faction balance concerns as part of this thread to keep the discussion focused on the topic of Ability Delay. That does not mean we are ignoring the topic. Georg |
AllisonBerryman |
2012-01-20 15:41 |
General Discussion -> Update on Ability Delay from Georg Hello everyone! We've posted a new blog from Georg that talks more about ability delay. Click here to read the blog! |
AllisonBerryman |
2012-01-20 15:01 |
Customer Service -> No heads Hello! Thank you for the report! We're going to investigate this issue and will provide more information when it becomes available. |
GeorgZoeller |
2012-01-20 14:55 |
General Discussion -> Game virtually unplayable now, can't even tell when my cooldowns are on properly. We hear your feedback and are working on adjustments to increase the readability of the cooldown UI in an upcoming patch. -- Georg |
HallHood |
2012-01-20 12:53 |
Smuggler -> Jack Burton - Big Trouble In Little China I can neither confirm nor deny that one of this class' writers has seen BTiLC almost as many times as he's seen Star Wars... and that's a lot. ![]() |
HallHood |
2012-01-20 12:51 |
Smuggler -> Your Smuggler's Theme Song I love this thread. ![]() For me, it's pretty much anything in the James Brown catalog--but especially this epic track: http://www.youtube.com/watch?v=LJ9CLOEOB5U |
GeorgZoeller | |
2012-01-20 12:06 | |
Sentinel -> Searing Saber not adding 30% crit damage Quote:
However, DeltaGun, please understand: there are a lot more Forum threads than there are developers (and indeed, Community team members). We cannot acknowledge every thread personally, it's just not feasible. That however does not mean we are not aware of an issue or that we don't plan to address an issue. Yes, we've seen the Trooper threads, and yes, they are being looked at. (Before the remaining 6 classes jump in here: Yes, you too). There will always be a tradeoff between spending time informing the community and updating threads and spending time on testing / implementing / fixing (ie, making the game better). As always, your feedback is appreciated, but it may not always be responded to directly. -- Georg |
GeorgZoeller |
2012-01-20 11:52 |
Crew Skills -> [Guide] Reverse Engineering Just wanted to drop in and acknowledge this thread as a great source of information and feedback. We're actively monitoring it for your posts and comments. As I mentioned before, we are working on improving and extending crafting and reverse engineering and your comments in threads like this one are very useful to us. -- Georg |
CameronWinston | |
2012-01-20 10:52 | |
Sentinel -> Searing Saber not adding 30% crit damage Quote:
As always, thank you for your feedback! -Cameron |
AllisonBerryman |
2012-01-20 10:40 |
General Discussion -> Forum Changes Coming! Hey everyone! You'll notice that the new Server Group Forums and the Suggestion Box are now available! We configured the Server Group Forums to require you to select a forum name tag for each thread, so there is no longer a requirement to enter your server name manually - you'll just select it from the drop-down menu when creating a new thread. Thank you all for your patience. We're looking forward to your feedback! |
JovethGonzalez | |
2012-01-19 20:03 | |
General Discussion -> Bioware...why am I no longer a battlemaster? Quote:
|
DavidHunt | |
2012-01-19 19:08 | |
Crew Skills -> Two fast questions Quote:
|
DavidHunt |
2012-01-19 18:57 |
Flashpoints, Operations, and Heroic Missions -> BH/Trooper Gear drop rate. These items should be dropping at roughly the same rate as competing items. A cursory look supported that they are dropping at the intended rate, but we'll investigate this further to see if anything turns up. |
DavidHunt |
2012-01-19 18:55 |
Crew Skills -> Is RE broke? The rates associated with reverse engineering these items should be the same as it was before the patch, and it should be possible to learn the blue to purple recipes. |
DavidHunt |
2012-01-19 18:53 |
Crew Skills -> Cybertech: REing X Mod 22 Mods have a linear research path. The schematics you learn should always be the same as the base you started with, except at higher quality. |
JovethGonzalez |
2012-01-19 18:14 |
Customer Service -> Intermittent Flickering Since Patch Hi everyone, thanks for raising awareness about this issue. We have escalated this internally and we are looking actively for a resolution. We should have something soon. Thanks for your patience. |
CourtneyWoods |
2012-01-19 13:38 |
General Discussion -> Coming Up in STAR WARS: The Old Republic
See what you have to look forward to in Star Wars: The Old Republic! This new video highlights just some of the new content and game systems coming out over the coming months, including a look at the expanded Legacy system, UI customization, and information on new Warzones and Flashpoints! Watch Now |
AmberGreen |
2012-01-19 11:53 |
General Discussion -> Upcoming Patch - 10:30AM CST 1/19 All servers are now available. Have fun out there and thank you for your patience! |
AmberGreen |
2012-01-19 11:15 |
General Discussion -> Forum Posting Temporarily Disabled Hello everyone! We have temporarily disabled posting for all community members on the Star Wars: The Old Republic Forums. We apologize for any inconvenience. Thank you for your patience! |
AmberGreen |
2012-01-19 11:10 |
General Discussion -> Upcoming Patch - 10:30AM CST 1/19 UPDATE: This maintenance period has been moved and is now scheduled to begin at approximately 10:30AM CST (8:30AM PST/ 11:30AM EST/ 4:30PM GMT/ 5:30PM CET) on 1/19 and end at 2:30PM CST (12:30PM PST/ 3:30PM EST/ 8:30PM GMT/ 9:30PM CET). Please check this thread for further updates. |
StephenReid |
2012-01-19 08:55 |
General Discussion -> Upcoming Patch - 10:30AM CST 1/19 UPDATE: This maintenance period is now scheduled to begin at approximately 9:30AM CST (7:30AM PST/ 10:30AM EST/ 3:30PM GMT/ 4:30PM CET) on 1/19 and end at 1:30PM CST (11:30AM PST/ 2:30PM EST/ 7:30PM GMT/ 8:30PM CET). Please check this thread for further updates. |
GeorgZoeller |
2012-01-18 23:57 |
JovethGonzalez |
2012-01-18 21:08 |
Customer Service -> Patch 1.1 Install problem Hi everyone, apologies for the belated response on this. Please know that this issue has been raised to our internal team and they are investigating and will be updating the launcher guide soon. We'll post more when we hear it. Thank you for your patience! |
CourtneyWoods |
2012-01-18 20:32 |
General Discussion -> Become a Founding Member!
We would like to thank each and every one of you for helping to make Star Wars: The Old Republic one of the most successful MMO launches of all time. To show our appreciation, from now through March 19th, 2012, 12:01AM EST, we are rewarding early members of The Old Republic community with a unique Founders medal* and title. Read More |
AllisonBerryman |
2012-01-18 19:28 |
General Discussion -> Upcoming Patch - 10:30AM CST 1/19 UPDATE: All servers are now available! Thank you for your patience. UPDATE: This maintenance period has been moved and is now scheduled to begin at approximately 10:30AM CST (8:30AM PST/ 11:30AM EST/ 4:30PM GMT/ 5:30PM CET) on 1/19 and end at 2:30PM CST (12:30PM PST/ 3:30PM EST/ 8:30PM GMT/ 9:30PM CET). Please check this thread for further updates. UPDATE: This maintenance period has been moved and is now scheduled to begin at approximately 9:30AM CST (7:30AM PST/ 10:30AM EST/ 3:30PM GMT/ 4:30PM CET) on 1/19 and end at 1:30PM CST (11:30AM PST/ 2:30PM EST/ 7:30PM GMT/ 8:30PM CET). Please check this thread for further updates. Original post: Please be advised that the servers will be unavailable beginning at 5AM CST (3AM PST/ 6AM EST/ 11AM GMT/ 12PM CET) as we deploy a new patch. This deployment will fix a few high priority issues in the game. We expect the service to be available again by 10AM CST (8AM PST/ 11AM EST/ 4PM GMT/ 5PM CET). Please watch this thread for updates and information as they become available. To view the status of your server, please visit the Server Status Page. |
Copyright © 2008-2011 LFNetwork LLC All Rights Reserved.
Designed by Lynk Former
This site is in not endorsed by or affiliated with LucasArts, BioWare, or Electronic Arts.
LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates.
© 2008-2009 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All Rights Reserved.
BioWare and the BioWare logo are trademarks or registered trademarks of EA International (Studio and Publishing) Ltd.


